
If you're a tech junkie like me, then you know that XR glasses are finally reaching a maturity where you should sit up and take notice. A company called ELO (not related to Electric Light Orchestra) has showcased a new lightweight wearable they're calling Sentinel XR Gaming Glasses that have some very impressive next-generation features that look like it'll bump the big boys right off the podium. Let's take a look:
The Sentinel XR Glasses: Portable 180" Display
The Sentinel XR Glasses feature a 180-inch virtual Full HD display that delivers 1080p resolution to each eye at 120Hz refresh rate. The display size adjusts from 27 inches when positioned at 80 cm to 180 inches at 3 meters, offering larger viewing areas than competing products.
Electrochromic lenses toggle between full transparency and 99.7% blackout for adaptable viewing conditions
Wide 52° FOV powered by Sony’s latest 0.68” OLED modules, the largest available in XR glasses
Lightweight construction at under 80g with universal fit and adjustable diopter settings (0 to -5.0D)
Variable brightness with 10 adjustment levels
Universal connectivity via USB-C to Steam Deck, iPhone 15/16, Android devices, and Mac/PC







The feature set in this is already impressive, but it's what came next that made me sit up and take notice:
The OmniBase portable computing hub transforms the Sentinels into a fully independent system. Running Android OS, the device includes 128GB of internal storage with micro-SD card expansion capability for additional content storage.
Wait...local storage? You have my interest...
Core features:
Wireless connectivity with integrated Wi-Fi and Bluetooth for streaming and device pairing
Multi-platform support for cloud gaming platforms, streaming services, and retro gaming emulators
Independent operation that eliminates requirements for phone or computer connections
Integrated navigation controls for anchoring and adjusting virtual screen size and positioning
Portable charging capability with battery capacity to charge mobile devices up to 3 times

Ok – completely wireless, local storage, and standalone power? Now were talking. And now a controller on top of it? Suddenly you have an entirely standalone ecosystem:
The Vagabond V2 mobile controller provides console-grade gaming performance for portable devices. The controller features Hall Effect joysticks that eliminate drift issues and deliver precise analog control for extended gaming sessions.
Hall Effect joysticks for drift-free precision control and enhanced durability
Silent mechanical buttons for responsive input without noise
Passthrough charging to maintain device power during extended gameplay
Customizable back buttons for personalized control mapping
USB-C connectivity for low-latency connection across compatible devices
Layout options available in Xbox and PlayStation configurations



There's also an optional dongle to add Bluetooth connectivity and external battery power to extend things even further.
Ambitious hardly covers this one. Throw in that the team intends to support the App Store, Google Play, Netflix Games, Xbox Cloud Gaming, and PlayStation Remote Play, as well as pretty much anything you can connect via USB-C that supports video out and these look like an absolute game changer. You enjoy that pun.
So the question now is "How much, and when?" I've got you covered:
Availability and Pricing
The Sentinel XR Ecosystem is launching on Kickstarter with exclusive pricing:
- Sentinel XR Glasses :$429
- Vagabond V2 Controller: $89
- OmniBase Hub: $199

As for the "when" part, it's sooner than you think – you'll have these in your hands for Christmas with a November 2025 ship date.
There is a LOT of ambitious statements in Kickstarter, but it's also pretty clear from the demonstrations that they are fairly far along in the development cycle that it's not just a target the team is aiming for, but one they're merely refining for launch.
There are a number of tiers for Kickstarter, with some solid discounts if you jump in soon. Tech nerds, take notice – this could be the portable screens for gamers on the go we've been waiting for.